Activity Four: 3, 2, 1 … Lunch!Activity
Students will combine graphing, problem-solving, creativity and math skills to simulate navigating a drone from a given starting point to an ending point with the shortest flight path while avoiding obstacles.
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Students will combine graphing, problem-solving, creativity and math skills to simulate navigating a drone from a given starting point to an ending point with the shortest flight path while avoiding obstacles.
More Math for grades 6–8