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Mars Rover Driver Board Game — NASA JPL lessonScience · Engineering & Technology · Grades 3–8Lesson plan

In this board-game lesson, students play the roles of a Mars rover, scientist and engineer to make exploration decisions and accomplish science goals. Students learn to write basic command sequences, which lay the groundwork for developing computer programming skills. Materials Mars Rover Driver Game board (1 per team) – Download PDF Student worksheet (1 per team) – Download PDF Flat marbles, small rocks or plastic pieces of five different colors (1 set per team) 3D-printed Mars Curiosity rover

From NASA Jet Propulsion Laboratory, JPL Education · Public domain (US Gov) · original source

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